![]() Road To Jalalabad requires Patch 1.4 or higher), eight are exclusive to the Battlefield 2: Special Forces expansion pack, and another six are exclusive to the Battlefield 2: Euro Force and Battlefield 2: Armored Fury booster packs, with each pack containing three maps. Fourteen of these maps are available to any player who has installed Battlefield 2 (Wake Island 2007 requires Patch 1.03 or higher. The battles in the computer game Battlefield 2 take place on a total of 28 maps located in the Middle Eastern and Far East regions of the world, as well as the United States. I encountered a few situations where it took so long to load that the server had moved on to another map - requiring starting from square one after several minutes of waiting. It's almost as if textures and geometry are being generated dynamically, instead of loaded into memory from the game directory. Still, I hope DICE and EA figure out some faster way to load a map, because the gameplay flow takes a serious hit in between matches. This isn't really a big deal, because it's not like you'll be doing anything else while waiting to spawn, but it is a little unusual, and it needs some explaining to avoid unnecessary aggravation. I thought it was merely some odd server delay until I asked around, but selecting a place to pop in really is a matter of very fine mouse pointer adjustment. Unfortunately, it still takes a considerable amount of time to start the game, log in, load a map and 'verify client data' before you can actually play, and selecting a spawn point has for some reason been reduced to a few pixels per base on a few maps. After all, isn't a bad commander on their team a good thing for you? As the saying goes, all's fair in love and war. It no longer requires everyone on the team plus people on the other team to get rid of a bad commander. While this can invite evil commanders to strike their own base, I noticed that the kick vote requirements have been drastically reduced (and the map change vote, for that matter). When you're in the middle of a firefight, I guess nothing short of a neon sign will get your attention, because there's already a blinking icon on the compass, and audio and text notifications telling you to get the heck out of Dodge. Despite all the notifications people get, they'll still walk right into them, and I found myself doing the same thing a few times. Weighing in at about 175MB, the patch includes a whole ream of changes in addition to the major points we're covering today.Īnother nice feature is that teamkills resulting from an artillery strike don't count against the commander. The latest patch serves to address those issues, and EA granted us some advanced access to the new content, much to our joy. However, it hasn't been all wine and roses for Battlefield 2, which launched with a handful of quirks and missing-in-action features us shooter fans have gotten used to. Also unlike UT, the damage model is much more realistic. Unlike UT 2004, the maps are much bigger - huge, in fact, although that's more a matter of taste than quality. Unlike JO, it offers vehicles that allow the driver to control a weapon, and snipers don't have as easy of a time. A remake from the classic map, Wake.In the world of multiplayer shooters, the Battlefield series has managed to hold its own against the likes of UT 2004 and Joint Operations. The airbase on Wake Island is the lynchpin of the Chinese air threat, however it is highly sceptible to ground attack from either the northern or southern approaches of the island. It is much darker and war-torn than the previous version of the map, as well as having a much larger and open area. Wake Island is a map available in the Battlefield 3: Back to Karkand expansion pack.
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